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- Contents
Chapter
1. Vision
System Design
Chapter
2. Biological Eye Designs
Chapter
3. Eye
Design Illustrations
Chapter
4. Eye
Reproduction
Chapter
5. Optical
Systems Design
Chapter
6. The Eye Designer
A.
Eye design
evidence
1. Specific
designs for
specific needs
a. Camera
b. Pinhole
c. Concave
mirror
d.
Apposition
e. Neural
superposition
f. Refraction
superposition
g. Reflection
superposition
h. Parabolic
superposition
2. Additional
design
discussion
3. Intelligence
in
development of building
blocks of life
4. Comparison
with man's
vision system design
5. Lack of
intelligent
design in evolutionary
theory
B.
Eye integration
design evidence
1. Eye integration
with
brain
2. Eye integration
with
other parts of body
3. Integrated
vision
growth
4. Embedded
programming
of automatic vision functions
5. Using
vision integration
technology to control
animals as robots
C.
Design evidence
1. New
discoveries
relative to vision system
design
2. Optical
design themes
3. Belief
in a world system designer
Related Links
Appendix A -
Slide Show & Conference Speech by Curt Deckert
Appendix B -
Conference Speech by Curt Deckert
Appendix C -
Comments From Our Readers
Appendix D -
Panicked Evolutionists: The Stephen Meyer Controversy
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EYE DESIGN BOOK
Chapter
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6. THE EYE DESIGNER
A. Eye design
evidence
Vision is key to many of our body functions
and activities that provide a means of establishing a sense of community.
Unfortunately, our extremely complex eyes are taken for granted by many
people. The complexity and huge variety of eyes in insects and animals
is difficult to understand without the assumption of an eye designer. Obviously,
it has taken more than natural selection of random events to produce and
optimize so many different eye designs. In technology work, increasing
complexity often requires more intelligence, planning, and power.
The frequency of similar but diverse eye designs
of different sizes, shapes, and materials establishes persuasive evidence
for a single designer, as compared to random events (designs) generating
similar creatures. Random designs are more likely to be found in the form
of non-living rock formations of Natural Parks, such as the Carlsbad Caverns,
Zion, or Grand Canyon, rather than in discrete, functional, living, reproducible
vision systems.
1. Specific
designs for specific needs There
are specific eye designs for the unique cells of each creature. Insect
eyes, relative to body size, are proportionally large, as compared to most
animals. Some insect eyes are able to provide more sensitivity for better
vision at low light levels by combining sensors at the cost of reducing
the overall resolution. Diffraction limits of optical design impact the
overall design for each of the different designs. For specific examples,
we summarize and comment on the original eye design types from Chapter
2 relative to the extent of evidence for intelligent optical design.
a. Camera
Camera-type eyes form an image from one set
of lenses on a single optic axis. These eyes are found in animals of all
complexities and sizes. They occur in humans and large vertebrate animals,
but can also occur in small animals, aquatic creatures, spiders and
many others. In general, slightly different designs are required for aquatic
creatures and creatures of different sizes. The typical optical design
for a camera-type eye forms an inverted image on the retina. The human
retina contains up to 125 million sensors of one type to make up an advanced
imaging system that is far more complex than present optical technology.
(Figure 6-1a from pg. 135, Iridology, Vol. 2, 1982, published by
Bernard Jensen Enterprises, Escondido, CA 92027) (Fig 6.1b adapted
from 1999 Eye Poster from Anatomical Chart Co. Skokie, IL) |
Figure 6-1a Camera lens eye
diagram of Human Eye
Fig 6-1b Human Camera Eye
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Evolutionists use small change arguments to justify
the complexity needed
for eye or vision system development. They claim that each generation would
only need to contribute a positive increase in the development of eyes of
0.005 percent per generation The following Figure illustrators the evolutionary
approach to eye development where Nilsson and Pelger claimed that Eyes may
evolve in 400,000 generations. (Reference: Figure 1.6, p. 9, Animal Eyes,
Michael F. Land, Dan-Eric Nilsson, Oxford Animal Biology series, Oxford
University Press, 2002- Please see their book for more details )
|
Figure 6-1c Sequence Of Camera Eye Development According To Theory
Of Evolution. (For critique
click on
David Berlinski)
|
b. Pinhole
The pinhole eye design occurs in the eyes
of the nautilus, a primitive form of flatworm, and in other simple animal
forms. This is a less complex optical design approach to an
eye system that does not require a camera lens. Light is
not focused, as in the camera type eye. The pinhole eye typically
contains a retina with fewer sensors than the camera type eye. This type
of eye uses natural optical diffraction to form an image from a pinhole.
It is one of the less complex optical designs which may be the most likely
to occur with a minimum of intelligent design. This assumes the existence
of genetic code for the components of all the necessary cells in some accessible
order with mechanisms to control the construction order and position of
each cell. (p.300, Fig. 2, Vision Optics & Evolution by Dan
E. Nilsson, Biosciences, Vol. 39, No. 5, May 1989)
c. Concave mirror
The "concave mirror" design is found in a
number of small eyes. Very small concave mirror eye optics enable light
to form inverted images on small retinas. These eyes are more complex than
pinhole eyes, in that they use an internal concave mirror to form an
image. |
Fig 6-2 Pinhole Eye Diagram
Figure 6-3 Concave Mirror
Eye Diagram (Like Fig. 2-7)
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Curved mirrors are often used to form images on sensors.
In general, they can have higher image resolution in a small space than
pinhole eyes. Typically, an image is focused on a transparent retina, which
is made up of an array of specially designed transparent eye sensors. This
type of eye is similar to a reflective telescope design using a concave
mirror instead of a camera lens. (p.299, Fig. 2, Vision Optics &
Evolution by Dan E. Nilsson, Biosciences, Vol. 39, No. 5, May 1989)
d. Apposition
Note the following detail design of a facet
for this small eye. All this happens in a diameter on the order of a human
hair. Yet the apposition compound eye design occurs in many insects such
as ants, wasps, dragonflies, honeybees, and cockroaches. It is one of the more
common small eye designs. Each of many small facets, or lenses making up the eye,
is a separate light sensor.
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Some crabs also use a similar design along with some
other distributed eye sensors that may not provide specific images. The brain
provides apposition eye images by combining the output of the sensors of each
small lens facet.Each lens facet contains its own sensor to detect light from
specific angular segments of a scene. Each very small eye sensor has a small lens
and light pipe to gather a small part of the total image. Signals from each facet
of the image are then relayed to the brain. For the brain this is an extremely
complex approach to obtain images. One advantage of this type of compound
eye is the ability to detect movement within a partial scene, while using
less brain processing time than that required to process the full image.
An advantage over camera and pinhole eyes is that they can cover very wide
fields with less total volume used for the eye optics. (P. 359, Physiology
of Photoreceptor Organs, 1972, Ed. by M. G. F. Fuorki, Pub. by Sprinzer-
Verlag)
e. Neural superposition
The neural or brain superposition eye also
has a number of small lenses or facets arranged in a compact pattern. Several
lenses collect light from each small part of the total field of view. Using
the neural superposition approach, the brain puts the small images together
from multiple sensors within multiple small eye facets all receiving
light from a single point in the field. Here each facet
may contain seven very small separate light guides and sensors. Each of
these sensors has its own optical axis to pick up part of a scene, but
the signals for a given point come from a number of adjacent facets. Each
part of a visual field of view requires sensors from multiple facets to
gather detailed scene information. Compared to previously described eyes,
image processing would need to be quite different for this type of eye.
The image processing design in the brain has to be very compact, considering
the small brains of creatures that use eyes with this type of optical design.
(p.303, Fig. 3b, Vision Optics & Evolution by Dan E. Nilsson,
Biosciences, Vol. 39, No. 5, May 1989)
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Figure 6-4 Apposition Eye
Facet (Ommatidia) Detail
Illustrating the Small
Variations of the Index of
Refraction within the Key
Components of the Fly Eye
(Like Fig. 2-9)
Figure 6-5 Neural
Superposition Eye Diagram
(Like Fig. 2-11)
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f. Refraction superposition
These eyes occur in moths, some flies, many
beetles, and some shrimp. This may be a more difficult eye to reproduce,
but it does give considerable design flexibility for many small insects.
An array of clear refractive or transmitting lenses works to produce an
image on a small retina. Since each facet is the equivalent of a small
telescope, it contains the equivalent of two lenses, to make the image
upright. This optical design is similar to some gradient index lens arrays.
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Gradient index lenses can greatly reduce the overall size
of an optical system where an upright image is required.
Like very small lenses, gradient index material allows imaging by light
being bent by radial variations of the index of refraction. Gradient index
material occurs in many natural eyes. Repeatable radial cell variations
of each facet are required to make these imaging systems work. There is
very little probability of this material arrangement occurring (in even
one facet) of an insect eye without intelligent design control. (p.303,
Fig. 3c, Vision Optics & Evolution by Dan E. Nilsson, Biosciences,
Vol. 39, No. 5, May 1989) |
Figure 6-6 Refraction
Superposition Eye Design
(Like Fig. 2-13)
|
g. Reflection superposition
In a reflection superposition eye optical
design, a number of reflective, instead of purely refractive lens elements,
work together to form an image on a series of image receptors acting like
a small retina. Here, principal optical elements are reflectors rather
|
than clear refractive elements like eyeglasses. A small
number of the total reflective surfaces are used to form small increments
of an image. Light is reflected off the sides of small internal facets
to focus light as an image on a small group of sensors. Typical creatures
with this optical design include some shrimp and crayfish. The optical
design is quite similar to other superposition designs. (p.303, Fig. 3d,
Vision
Optics & Evolution by Dan E. Nilsson, Biosciences, Vol. 39, No.
5, May 1989) |
Figure 6-7 Reflection Super-
position Eye Optical Design
(Like Fig. 2-16)
|
h. Parabolic superposition
|
In the parabolic superposition
compound-eye design, the parabolic surfaces of the inside of each facet
reflect light and focus it onto a sensor array. Many parabolic reflective
surfaces work together like arrays of lenses to produce an image on a group
of receptors like part of a small retina. This form of design uses both
refractive lenses and reflective parabolic surfaces. Each facet functions
something like a Galilean telescope. (p.303, Fig. 3e, Vision Optics
& Evolution by Dan E. Nilsson, Biosciences, Vol. 39, No. 5, May
1989)
|
Figure 6-8 Parabolic Super-
position Compound-Eye
Design (Like Fig. 2-18)
|
2. Additional
Design discussion
Current image processing for robotic application
still is difficult without consistent lighting, but living creature image
processing has been in use for a long time. If one were to assume that
eyes evolve from a simple design to a more complex design, we should have
many intermediate forms that would have poor or no vision. Evidence of
"dead end" evolution, would be minimal because creatures without good eyes
would not survive. The evolution theory has to take into account the abrupt
end of the Ice Age (about 12,500 years ago). At that time there was a 20
degrees Fahrenheit temperature increase.
Here one can imagine very gradual micro changes within a
specific design and type of creature, but not changes in fundamental optical design.
One can look at a number of different eyes such as the following group
of eyes and wonder how they are related and how their designs have survived
so long and how they came into existence at all. (Pg. 152, Iridology,
Vol. 2, 1982, published by Bernard Jensen Enterprises, Escondido, CA 92027)
Note how the shape of the eye changes. This may
be the easy part. The
difficult part being the retina and brain connection with the associated
integrated image processing.As opposed to Eyes created by a designer, the path
of evolutionary development shown in Figure 6-9a. (Reference: Figure 1.8,
p. 12, Animal Eyes, Michael F. Land, Dan-Eric Nilsson, Oxford Animal Biology
series, Oxford University Press, 2002- Please see their book for more details )
Advocates of intelligent design many look at some of
this as design themes from a very intelligent designer
While intelligent design advocates believe in the rapid creation with all
animals created about the same time, the sequence of evolutionary development
is shown by Figure 6-9b. (Reference: Figure 1.10, p. 14, Animal Eyes,
Michael F. Land, Dan-Eric Nilsson, Oxford Animal Biology series, Oxford
University Press, 2002- Please see their book for more details )
|
Figure 6-9 Diverse group of
Eyes (Like Fig. 6-14)
Figure 6-9a Evolutionary Eye Developments
Figure 6-9b Evolutionary Eye Sequence
|
3.
Intelligence in development of building blocks of life
Intelligence, beyond present world class knowledge,
is evident in virus, bacterium, and cell design and construction (see Darwin’s
Black Box by Behe). There are increasing numbers of scientists agreeing
that Darwin did not have an answer for the source of original eye design.
He certainly didn't know about cell and vision system complexity. Here
one does not have to look far to find many current scientists who accept
the necessity of intelligent design.
All vision operating systems in nature must
be integrated with a brain for vision to occur. This means that cells cannot
function unless they are a complete system. Comprehensive DNA programming
design is evident in brain cells that process information from the eyes
in order to visualize and recognize shapes in three dimensions. Image processing
is done in both two dimensions and three dimensions where multiple clues,
such as shape, color, texture, and dynamics of movement, all play roles
in the recognition process.
The human vision system is probably the most
versatile general-purpose image recognition system ever built. Other designs
can surpass human eye design in limited ways, but different creatures require
different functions. From what we now know about optical systems, it appears
that the intelligent design of the eye of each creature has been optimized
for its required field of view. Since the focus point cannot be that far
off at any point in the field of view and still give a useful image, the
design has to be forgiving to accommodate minor cell differences and to
provide adaptation for environmental changes.
It is very unlikely that intelligent programming
evolved within the small brain of an insect or any other creature. Just
providing the building blocks for the storage of visual data covering one
lifetime within a small volume is a task beyond human comprehension. Based
on size and life span, it is expected that small animals and insects do
not have as much memory and brain processing power as larger animals. This
may be because their life is very short compared to larger animals. Early creatures
such as marine invertebrates do not appear to have the intelligence to
genetically create or improve their own vision systems communication, computation
and recognition capabilities. Here we look at early Trilobite eyes. (Adapted
from www.aloha.net/~sngon /order soft Trilobite eye/Ltlin)
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Here it certainly looks like intelligence has
been involved in the design of such eyes, but there is also a technical
story beyond the picture. These eyes contain lenses that consist of two
elements. The upper lens is oriented calcite (refractive index n= 1.66)
and the lower is chitin (refractive index n= 1.53). The shape of the common
boundary is an aspheric surface (fourth-order).
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Figure 6-10 Trilobite Eyes
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Professor Levi-Setti, an
authority on trilobites, states that a calcite lens immersed in water (as
would be the case for trilobites) would not function as required (R. Levi-Setti,
Trilobites: A Photographic Atlas, University of Chicago Press). The lower
chitin lens is shaped to correct rays emerging from the calcite lens to
focus all rays on a common point. An early reference to a similarly shaped
boundary was deduced by Descartes (R. Descartes, La geometrie, oeuvres
de Descartes, Vol, 6, ed. C. Adam and P. Tannery, Libraire Philosophique,
Paris) and Huygens. (C. Huygens, Treastis on Light, 1690. Translated by
S.P. Thompson, University of Chicago Press, 1912). At that time Lev-Setti
thought there was only one choice of material indices to focus an image,
assuming the upper lens being made of calcite (n=1.66). He concluded: Trilobites
eye design had solved a very elegant physical problem and reflected Fermat's
principle, Abbe's sine law, Snell's laws of refraction and the optics of
birefringent crystals. This is another indication of intelligence to determine
the overall design of a living vision system.
Click the following link for a good example of
why scientists use the word design when discussing the profound complexity
of eyes, even in an organism like the trilobite, extinct for more than 200,000 years.
The advantage of good eye design in "The Trilobite Eye" by S. M. Gon III
4.
Comparison with mankinds vision system design
We may match many of the optical capabilities of some of Nature's eyes,
using today's technology, and yet we can't approach the small size of complete
vision systems. As we compare optics in nature with the development of
man's present optical system design capabilities, we are amazed at what
exists around us. For example, special-purpose eyes for a select animal
such as the pit viper’s visual infrared systems are under present study
by the U.S. Air Force and others to help learn how to design better IR
sensors. Similar man-made IR systems require complex detector cooling and
image processing to match the vipers’ routine optical performance as it
locates its next meal.
Even when we compare computer chips and cameras,
which have been reduced in size, to a simple sea slug, it still outperforms
a typical portable computer vision system with respect to overall size
and efficiency of vision processing. This comes partially from different
methodologies of processing. Computer scientists are now considering some
of these methodologies for making improvements in future vision systems.
Although scientists claim biological systems came from natural selection,
they have difficulty duplicating them with the help of modern science.
On the other hand, modern science is helping us understand vision systems
of simple-creatures”. These eyes contain technology beyond today’s typical
machine vision systems. There is more use of thresholds, relative motion
sensing, and adaptation in biological systems than in typical machine vision
systems.
Only recently have man-made camera sensors
been able to remotely compare to natural eye sensor versatility. For example,
the new smart CCD chips, where some electronic processing is integrated
in the small CCD chip used as the image sensor in a TV camera.
These can provide some pre-processing and external control
of light that approaches that of the eye's retina and iris. One can even
combine one or more small computers with the smart-chip CCD cameras to
make them more useful. New CCD chips, coupled with very small lens arrays,
has enabled man to develop smaller vision systems with higher sensitivity.
Consider the digital camera on a chip as shown on Figure 6-11. The basic
chip is silicon or sand packaged in a suitable mounting for use in a camera
system. (From Photobit product description for B-159, 592x384 pixels, 7.9
microns/pixel)
Could this camera
chip evolve without any intelligence?
Programming for eye control and parallel image
processing in the brain is slower but more complex than the serial programming
of man-made vision system. This is because a
large number of tracks of information are programmed separately
and then have to be programmed to come together to visualize a finished
image.
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Figure 6-11 Digital
Camera on a Chip
Figure 6-12 Electronic
camera boards using small
image sensor chips
(approximately actual size)
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Complexity of cell packaging and material
configuration is seen in the eye design of small flies and other insects.
It gets even more advanced in larger creatures. An example of electronic
packaging of cameras made up of various image sensor chips and associated
electronics is shown by Figure 6-12. (From Edmund Scientific Industrial
Optics Catalog - 2000)
Formation of each very small facet of compound
eyes requires parallel chemical and electronic processing. This must be
integrated within each of a wide variety of cells or building blocks to
provide specific combinations of materials for optical, sensing, and computing
systems. Even the simple white fly with its complex optical systems has
a far smaller fully integrated vision system and control computer than
man has been able to create. This is because of the small efficient complex
communication linkage with the brain and other parts of the body. Some
of mans' smaller computer chips are considered as smart dust, but consider
the system design and manufacturing intelligence going into these small
microchips.
The attention to detail is evident in the
micro pattern on the moth’s eye for the reduction of reflection to aid
in its survival. Man is just now able to approach such design and intricate
manufacturing to achieve similar anti-reflective coatings on simple IR
lenses. It has taken man over 6000 years to gain the knowledge to
even ask important questions about eye design and intelligence origins.
Figure 6-13 illustrates on one hand how far we have come, but
also how far we have to go to design a reproducing eye. The following examples
illustrate some current effort at reproducing eyes. These examples are
limited to growing a human cornea (U. S.) from existing cells and a larger
part of a frog eye from existing live embryonic stem cells (Work done at
the University of Tokyo -- Reported by O. C. Register Jan.4, 2000)
We are still a long way from building functioning
reproductive eye systems. For example, we are able to synthesize only some
parts of the vision system representing limited eye-brain functions, or
provide very limited artificial vision to some people.
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Figure 6-13 Part of a Frog
brain (R) and eye (L)
grown from existing
live embryonic stem cells --
each segment is about
2 millimeters in diameter
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Man's control, optical
interfacing, and pattern recognition, with memory functions, have yet to
be fully integrated into any creature or device capable of optical system
replication or repair.
5. Lack
of intelligent design in evolutionary theory
Despite the extreme claims of evolutionary origin theory, there is a lack
of solid evidence on intermediate formations of eyes. If animal or insect
eye types changed, as evolutionary theory specifies, it is highly probable
that insects or animals with transitional eye forms would have died because
of the lack of ability to see well enough to survive. Also, if these intermediate
forms all died, none would have survived to change to new forms. For example,
if evolutionary theory is true, then we should find millions of different
limited transitional eye designs in fossils and in current creatures. Without
this evidence, the probability of major evolutionary changes between major
eye designs approaches zero.
It is more probable that slight differences
in eyes will regress to previous states, because of adaptable design freedom
and variations in the original gene pool of the original eye design. Realistically,
individual cells may have variations or blemishes that could accumulate
to produce differences in eyes that may not be positive improvements. This
limited flexibility and/or adaptability of eye designs to specific environments
within types of animals also includes cell variations and adaptability.
What is the evidence
for creative mutations?
The size and functions of insects, compared
to larger animals, require different optics and image processing to make
each effective. There is little chance of a series of helpful optical design
changes in eyes occurring from random non-intelligent inputs. For example,
some eye types, such as those with a camera type optical design, are not
scalable as far as one might think, because of optical diffraction limitations.
Good optical performance just doesn't just happen, there has to be considerable
optimization. Physical limitations on eyes can severely limit some evolutionary
theories on eyes.
Apart from that,
how does one design evolve over another for a new creature?
In some cases one could suggest the use of
more than one different eye design for one type of creature. Adaptability
and certain recombinations of genes could actually be design features.
Questions for Discussion
How do you explain
vision?
Could a computer complete with a digital camera "evolve"
from sand and slime?
Since all cells contain their own manufacturing systems, along with each
cells individual programming, how could eye construction start without
intelligent design?
If we cannot develop improved
eyes with the intelligence of 100,000 scientists, how did the wide variety
of eye building blocks and eye configurations evolve without an intelligent
designer?
Does vision seem to be an
integral part of most creatures?
Could vision have been a
basic design requirement for each creature? |
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